Speedruns are a bit like the Olympic 100 m sprint of the geek gaming world. There is an incredible amount of preparation, training, and, at times, science that goes into shaving sometimes seconds of the time it takes to complete a game.
Another similarity is the fact that speedruns are governed by a shadowy organisation with offices around to world. OK, that last part isn’t true. What you’ve got is actually the Speed Demos Archive, or SDA for short.
Each year SDA hosts two annual speedrunning charity marathons, called Awesome Games Done Quick (AGDQ) and Summer Games Done Quick. Across 8 marathons, SDA has raised $1,006,971.45 for various charities.
Which brings us back to the 100 m sprint. At the AGDQ 2013 event a player by the name of Cosmo sat down to complete The Legend of Zelda: Ocarina of Time.
What’s so astounding about this run is that he not only runs though a game that takes most players about the same time to complete as it takes to get a reply email from that rich prince in Nigeria after you’ve wired him the $2000 he needed to send you his $45 million, but also manages to talk you through the whole history of speedrunning the game – all the while performing moves that, at times, require 0.1 second precision to work.
See it here:
In the also very cool and at the same time very, very funny – especially if you’re a gamer – we find a team speedrun of the Battletoads & Double Dragon ‘classic’. This is a weirdly broken game played by two funny gamers.
Check it out here: